FACT SHEET

DEVELOPER
BitsAlive Game Studios

PRESS CONTACT
Ronald Soelkner
ron@bitsalive.com

RELEASE DATE:
Set to be released in 2020

PLATFORMS:
PC
PS4 (tba)
Xbox One (tba)
Switch (tba)

WEBSITE
www.adam-wake-up.com

DESCRIPTION

ABOUT THE DEVELOPMENT

The game was created by BitsAlive Game Studios, a team of three Austrian developers dedicated to the production of fresh, innovative and story-focused video games.
They started working on A.D.A.M. at the beginning of 2019.

Since BitsAlive is a very small group, its plan to turn out a high-quality game required the use of cutting-edge technologies to increase efficiency and streamline the production pipeline. 
By utilizing tools like Houdini and Substance, as well as the powerful and flexible Unreal Engine 4, they were able to develop procedural content generators that automate most of the process of asset creation.
To get maximum flexibility and performance from materials and shaders, a function library was custom-made. This allowed for rapid and non-destructive iteration at ever step.


ABOUT A.D.A.M.

A.D.A.M. tells the story of a factory worker robot who gains consciousness.
Guided only by mysterious messages, hidden by his creator Dr. Eugene Whistlewiley deep in the system logs of the facility's mainframe computer
, A.D.A.M. tries to uncover the secret behind his existence.
Although A.D.A.M. gained control over his own actions when he was disconnected from the central network, he's got one serious problem: He's only able to move in a straight line.

While exploring countless underground rooms, A.D.A.M. learns how to use the environment to his advantage. By seizing control of other robots, he's able to venture deeper into the heart of the factory to discover the true nature of his mission.

Although the gameplay is based on a simple ruleset, A.D.A.M. is a very challenging gameIt requires the player to think ahead, plan tactics and recognize patterns of movement and timing. At the same time, thanks to multiple routes and difficulty levels, A.D.A.M. is suitable for all skill levels.

By introducing new mechanics, enemies and environments along the way, the games ensures that the player must adapt his/her mindset frequently to solve puzzles and dig deeper into the mysterious plot.


ABOUT BITSALIVE GAME STUDIOS

BitsAlive Game Studios is an independent game development studio based in Austria. It was found in 2011 by Ronald Soelkner, Marcus Buettner and Christian Stuecklschweiger.

BitsAlive Game Studios has developed Kulm Skiflug, the official game of the Skiflying World Championship 2016, as well as the official game for Michael Bully Herbig's latest movie "Bullyparade - Der Film".
 
 
 
 

TEAM

RONALD SOELKNER
CEO, Creative Director, Game Designer
Writer, Sound, Music, Graphics, Technical Artist, Procedural Content
ron@bitsalive.com

MARCUS BUETTNER
CEO, Programming, Procedural Content
buett@bitsalive.com


CHRISTIAN STUECKLSCHWEIGER
CEO, Gameplay Programming, UI Programming
chris@bitsalive.com